Mar 04, 2009, 08:28 AM // 08:28
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#21
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Frost Gate Guardian
Join Date: Nov 2007
Profession: W/
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ow yeah someone suggested EBSOH. i found it usefull to defeat mallyx.
since i used to bring 2 paras along so yeah maxed rank can give some pretty decent damage.
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Mar 04, 2009, 09:15 AM // 09:15
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#22
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Banned
Join Date: Feb 2009
Guild: YaRR Bear Pirates
Profession: P/W
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Yeah... it is LB sig...
Anime... We goona try finish gloom again tonight? I only need 2 more areas till I can face Mallyx...
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Mar 04, 2009, 05:45 PM // 17:45
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#23
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by Anwyn
To keep AR up all the time you need TNTF and GFTE... And GFtE is a wasted slot in DoA, who needs another 50% chance to crit hen there are only 2 physicals and most damage comes from discord...
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[anthem of flame][anthem of weariness][theyre on fire] Can all maintain AR easily but ToF is hardly the best choice,AoF for 3 secs burning is hardly worth it(although it's another condition as is AoW) which kinda leaves [[anthem of weariness] which will numb enemy physicals.
Quote:
Not in DoA you can't... You loose it all the time...
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The only way to lose AR is by falling asleep or dual monitoring porn and paying more attention to that.
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Mar 04, 2009, 07:16 PM // 19:16
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#24
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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Quote:
Originally Posted by Anime Divine
ow yeah someone suggested EBSOH. i found it usefull to defeat mallyx.
since i used to bring 2 paras along so yeah maxed rank can give some pretty decent damage.
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Yeah, even when its not maxed, its still very powerful. One of the best PvE skills ever, maybe only after SY.
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Mar 05, 2009, 11:34 AM // 11:34
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#25
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Banned
Join Date: Mar 2009
Profession: R/
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Quote:
Originally Posted by Calista BlackBlood
The only way to lose AR is by falling asleep or dual monitoring porn and paying more attention to that.
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In DoA? I challenge you to... U can maintain it wil the skills u posted, but they're useless in DoA Heroway...
AR drops plenty, and the when you fighting with a Tuk in the group, try getting AR up with Quickening Zephir active on you... Unless you swap to a staff, you can't...
Oh, and a question, have you been in DoA on a para before?
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Mar 06, 2009, 08:25 AM // 08:25
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#26
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Banned
Join Date: Feb 2009
Guild: YaRR Bear Pirates
Profession: P/W
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Calista, have you ever plyed an imbagon in DoA?
none of those 3 are good choices, maybe AoW is viable, it will eat your nrg tho, nrg needed for TNtF...
I fixed the problem with flail, but yesterday ANET screwed all that up... (So much for the pvp/pve skill split, pvpers have screwed my pve para in the foot now)...
I gues Drunken Mster is my next best option, just dont wanna use all that booze...
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Mar 06, 2009, 02:54 PM // 14:54
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#27
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Frost Gate Guardian
Join Date: Sep 2008
Location: Sephirot - Keter
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In DoA the only area that has been an Issue for my Paragon has been the city Tor'ca with vocal minority. Other then that everywhere else i can maintain AR constantly. I usually use AoW with SoF. GftE is us usually for energy management only, but I have been toying with LG instead and that seems to work all right.
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Mar 06, 2009, 04:07 PM // 16:07
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#28
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by Anwyn
Calista, have you ever plyed an imbagon in DoA?
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Relevant how? The question should actually be" Have you played my build in DoA?" In which case the answer is no and I wouldn't.
Quote:
none of those 3 are good choices, maybe AoW is viable, it will eat your nrg tho, nrg needed for TNtF...
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They all offer relatively little except AoW which at 5 energy every 10 seconds is hardly rocket science to use as a maintainer for AR.You don't even need points in command for it unless you really want weakness duration.
Quote:
Originally Posted by Leadership
You gain 1 Energy for each ally affected by one of your Shouts or Chants (maximum 1 Energy for every 2 ranks)
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I was able to spam [This;OQGiUyoMBAAAMDGDCEWh5uluBA] quite happily for close to 15 mins (I stopped to type /age at a bad time).Imo you spend too much energy on skills you don't need: [lightbringers gaze][for great justice][fall back].You have heros+a warrior friend and everything has +100 armor,running away shouldn't occur often enough to make it more desirable on the bar over [[aggressive refrain]+-maintainer-.[[focused anger]+AR is far stronger than FGJ+[[focused anger] and [[lightbringers gaze] is really a waste of a PvE skill slot where something far more useful could be..[ebon battle standard of honor][i am the strongest][spear of fury][drunken master](while dropping AR).Depends how you choose to maximise your 3 PvE skill slots really..
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Mar 06, 2009, 08:35 PM // 20:35
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#29
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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Quote:
Originally Posted by Calista BlackBlood
Imo you spend too much energy on skills you don't need: [lightbringers gaze][for great justice][fall back].
[[lightbringers gaze] is really a waste of a PvE skill slot where something far more useful could be..[ebon battle standard of honor][i am the strongest][spear of fury][drunken master](while dropping AR).Depends how you choose to maximise your 3 PvE skill slots really..
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FGJ is a staple on Imbagon. Why on earth would you want a 15 second gap in your armor.
Why have Drunken Master if you have AR? Of course you'd drop AR, but that would be a waste of a PvE skill slot. Spear of Fury is not necessary as with 24/7 FA/FGJ + AR, you should be on the dot for spamming SY after 6 seconds. At the very least, EBSoH is far better choice than Spear of Fury.
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Mar 07, 2009, 05:49 PM // 17:49
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#30
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Jungle Guide
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
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ive run doa paragon a couple of times, didnt take fgj (it wont stack with FA i think) GOFTE works on minions aswell remmber, and i didnt have much luck with critical hit spear deepwound thing [vicious attack]
i ran something like this [build;OQGjUymIqSle+iWYiepbAhubybA]
we focus fired so lack of a condition on my part wasnt a issue, id recommend dropping res and taking res scrolls. take a extra attack so its more interesting
id like to try
[build;OQGjUymIqSle3bXYWYiepbAhubA]
anthem of envy to battery the extra cost of slayers spear also will boost damage for you and the tank
im runed for 13spear, 9 command, 14 leadership, but i dont think its that critical
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Mar 07, 2009, 05:55 PM // 17:55
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#31
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Forge Runner
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Quote:
Originally Posted by TheodenKing
Use an IAS regardless of what anyone else tells you. -20 armor from [aggressive refrain] can be a good thing for a couple reasons...
1. As long as you aren't dying, you want them attacking you instead of your monks.
2. You gain adrenaline from getting hit... so see #1
But if you are more conservative, bring a condition removal in your party.
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Note that your monks get +100 armor and your just standing there with 76 armor
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Mar 07, 2009, 06:08 PM // 18:08
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#32
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Originally Posted by Lourens
Note that your monks get +100 armor and your just standing there with 76 armor
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Centurion's Insignia. You'll have 86, or 85, if you use a req. 7 15 AR shield.
[Aggressive [email protected]]
[There's Nothing to Fear]
That's all you need to maintain Aggressive Refrain. Swap to a Superior Leadership helm to activate AR, and hit TNtF on recharge. Carry a staff for energy if needed.
Last edited by MisterB; Mar 07, 2009 at 06:31 PM // 18:31..
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Mar 09, 2009, 07:27 PM // 19:27
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#33
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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Quote:
Originally Posted by pingu666
id like to try
[build;OQGjUymIqSle3bXYWYiepbAhubA]
anthem of envy to battery the extra cost of slayers spear also will boost damage for you and the tank
im runed for 13spear, 9 command, 14 leadership, but i dont think its that critical
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Glad to see some variety but these are some problems I notice.
EBSoH is so good, much better than SoR. If you want additional speed, this skill makes up for all damage that you are lacking, especially if you have a MM, AoE, or any attack that has good IAS.
14 Spear Mastery is worth the little loss in armor for a req 8, 15 AR shield.
Anthem of envy costs a second to use. Which looks trivial, but thats a second of less adren gain, which means less SY. It's also not making you gain energy faster because GFtE and SY should pump out energy faster.
FGJ is also better because it provides 24/7 100% increase with FA. Reliability of + armor is better than the extra damage you may provide. Besides, EBSoH really makes up for the less damage that you alone can do. I'm pretty sure that Envy+SoR doesn't make up for the extra damage EBSoH can do if used properly.
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